![]() In most tests, the speed increase was small (as would be expected on the same hardware), but two tests stand out – Total War: Warhammer, one of the few games released thus far which use Apple’s Metal API rather than the now deprecated OpenGL, increased from 62.6 frames per second under 10.13.6 High Sierra to 66.4 fps under 10.14 Mojave – an increase of almost 6%.Ī far larger increase was seen in the Final Cut Pro X stabilization test. Total War: Warhammer (2560×1080 High Preset)Īs can be seen from the results, Mojave was faster in all of the tests but one. ![]() Rise of the Tomb Raider (2560×1080 High Preset) Here are the results, with the faster score highlighted in red. The following benchmarks were used for testing:. Specifications of the machine used in testing:. We ran a set of benchmarks, along with some real world tests, to find out. ![]() Now that the final version is with us, we can find out just how much faster Mojave actually is compared to MacOS High Sierra, when running on the same hackintosh hardware. As an Amazon Associate I earn from qualifying purchases.īefore the final release of MacOS Mojave, there was much speculation on the Web regarding the performance increase over High Sierra, with some websites claiming up to a 20x increase in certain operations.
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